The "net-art.org" website is an online-only exhibition of the early (and continuous) history of Internet art. This site provides links to original content to net-art projects and related websites made since the rise of Internet art in de '90 into the mainstream art world. Would you like your work to be featured here? Submit your work here

SOD

Jodi's SOD is a modification of the game Wolfenstein. You can actually attempt to play the game, but everything is scrampled.

Jimpunk

The site is a collection of animated DHTML pages, stitched together, to reload and refresh randomly into each other.

Loaded 5x

we are always waiting for the big
event that will change our lives forever --
not to make our lives a paradise,
but to give us direction, to find out what

Ghost City

Ghost City is a website that was begun in 1997. It is a virtual city that has become an archive of changing web technologies.

Loop

Loop was a group learning project from 1998. One web page a day for six weeks. 13 people. 364 pages. Starting from the most basic html getting more complex each day. A collective sketch book.

GRAMMATRON

The GRAMMATRON project is a "public domain narrative environment" developed by virtual artist Mark Amerika.

Fuji

"FUJI spaces and other places" by Nurit Bar-Shai Appropriating, processing, and interweaving several existing webcam feeds of Mount Fuji, "FUJI" is a durational piece for four seasons.

Tenderly Yours

Tenderly Yours resituates the personal, casual and ambiguous approach of French new wave cinema in a net art narrative that explores love, loss and memory.

Market-o-matic

Tired of racking your brain trying to squeeze out yet another artist's statement extolling the unique virtues of your latest net.art joint?

Jodi

Jodi pioneered Web art in the mid-1990s. Jodi were among the first artists to investigate and subvert conventions of the Internet, computer programs and video and computer games.

Mazecorp

Mazecorp \Since 1999, the work titled "Mazecorps" is reflecting a maze-like construction which refers to the possible relationships between cinema, poestry, and networking.